⚡ Patch 1.3 : Soulstone Grind Fix
A Dark Forest » Devlog
Patch 1.3
Notes
- Added 15th Charm to boost Soulstone production in the endgame.
- Added number keys shortcut to switch tabs (0,1,2,3,...)
- Minor UI adjustments
The game got a bit of attention lately, so I decided to apply a quick band aid fix to the most common complaint: Soulstone was still a grind after maxing out charms.
Original plan was more content to fill the gap, but as I am currently working on other projects... - This small patch should be okay, at least for now.
See you later 👀
Files
web_1_3_debug.zip Play in browser
16 hours ago
A Dark Forest
Incremental Experimental Minimalistic Game
Status | Prototype |
Authors | TinyTakinTeller, Abyssal Novelist |
Genre | Adventure |
Tags | 2D, Experimental, Godot, Incremental, Minimalist, Open Source, Short, Singleplayer, Text based |
More posts
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- Prototype Release 1.097 days ago
- Experiment - WEEK 20 : Mix New Game Genre?Sep 09, 2024
- Interlude - WEEK 19 : Celebration & Announcements 🎉Sep 02, 2024
- Interlude - WEEK 18 : Plan The Future (Analysis Of Feedback)Aug 26, 2024
- A Dark Forest - WEEK 17 : Prestige SystemAug 18, 2024
- A Dark Forest - WEEK 16 : CharmsAug 12, 2024
- A Dark Forest - WEEK 15 : SubstancesAug 05, 2024
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