Steam Demo Release & Next Fest 2025
A Dark Forest » Devlog
Download from Steam: https://store.steampowered.com/app/3314970/A_Dark_Forest/
The game will be a part of the Steam Next Fest 2025!
P.S. This is not the 1.5 content update (endings & such) - that is still in development.
(The Web version on Itch was updated to match the Steam version.)
HUGE THANKS to Abyssal Novelist for being our Steam publisher and handling everything related to that. A shout out to Skyler Newsome for crafting the Steam game trailer! Many thanks to The Contributors once again!
Oh, we have a website now: https://darkestforest.carrd.co/ (Steam forbids linking to Itch.io soo… we link here now :3)
PATCH NOTES 1.4.4 - Mostly bug fixes
- replace particle effects (“+ x thing” label) with tweens (fixes some weird godot bugs on desktop version & is more fps efficient)
- screens with this effect: resources, population, enemy, heart
- add Esc shortcut (switch to options tab or return to save files menu if already in options tab)
- if soul is crafted, fix a bug causing to save the game when returning to save files (we want to stop saving after soul is crafted so last battle / ending can be replayed)
- add F shortcut (fullscreen toggle)
- toggle between fullscreen & maximized (instead windowed)
- add L shortcut (language toggle)
- add M shortcut (master mute toggle)
- add sfx when pressing number shortcuts (0,1,2,3,4,5) for switching tabs
- ADD In-Game Credits: split options tab into options & credits tabs (contributors & assets tabs)
- display link on hover credits (clickable credits text)
- new credits ui labels / keywords localizations
- add licenses tab
- fix bug when shadow substances increase past infinity and looping back into negative quantities
- add back button to thanks for playing & terminated screens
- localization improvements
Files
web_1_4_4.zip Play in browser
2 days ago
A Dark Forest
Incremental Minimalistic Idle Game
Status | Prototype |
Authors | TinyTakinTeller, Abyssal Novelist |
Genre | Adventure |
Tags | 2D, Godot, Incremental, Minimalist, No AI, Open Source, Short, Singleplayer, Text based |
Languages | English, French, Polish, Portuguese (Brazil), Chinese, Chinese (Simplified) |
More posts
- 🚀Patch 1.4 : 🎨The Art Update! + 🔮The Future +🌍Polish Localization!Feb 11, 2025
- * [Art][Paid] Looking For An ArtistJan 25, 2025
- ⚡ Patch 1.3 : Soulstone Grind FixJan 11, 2025
- 🌎 Language Update: Portuguese (Brazilian)Jan 08, 2025
- 🌎 Language Update: French & Chinese (SC)Jan 05, 2025
- 🚀 Prototype Release 1.0Oct 06, 2024
- Experiment - WEEK 20 : Mix New Game Genre?Sep 09, 2024
- Interlude - WEEK 19 : Celebration & Announcements 🎉Sep 02, 2024
- Interlude - WEEK 18 : Plan The Future (Analysis Of Feedback)Aug 26, 2024
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