Quality Of Life - WEEK 12 : Settings Update & Developer Tools


[DEVLOG] Week 12

 

Settings Update & Developer Tools

Patch Notes

The game now has Fullscreen setting & Effect settings!


 

Game Font

The font looked pixelated at a higher resolution & with fullscreen. 

Now, we tried a different font import settings and viewport scaling setting, and it looks better! Thanks to Abyssal Novelist and Mellifica for investigating these settings.

NEW TODO: Find a better font for the game! Perhaps... https://itch.io/game-assets/tag-fonts

 

Developer Tools

Thanks to Mellifica we fixed the remaining linter issues in the project code & we are now checking GDLinter with Github Actions.

Thanks to Alex Munoz for updating the game developer console (in-game cheats) to make testing more convenient.


We also added a license to Github project page. 

 

Bugfix

Thanks to Mellifica for fixing the music track to continue playing in the background.

 

Music Tracks

We realized we need to compress the music tracks. They are being cooked, our musicians BurkeZerk & Skyler Newsome are the chefs.

Coming soon.

 

Writing

We have a  new contributor, Reed! They started rewriting the diary entries for the new lore! 

Coming soon.

 

Coming Soon?

More gameplay content !?

If you are a game designer, fell free to drop an advice... or join us? ๐Ÿ‘€

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