A Dark Forest - WEEK 17 : Prestige System
A Dark Forest ยป Devlog
[DEVLOG] Week 17
Patch Notes
Prestige System
The prestige system is live!
Also, added new charms for it: (see previous devlog for charms)
- The Magician, The Hanged Man, Judgement, Death.
Added a new Forest option (now all resources are farmable without population).
Prestige timer ๐
Lore
- Coming soon: Project contributors Abyssal Novelist and Reed added new flavor texts to Spirit & Essence substances!
Quality Of Life
- write lore after each prestige for first 11 prestiges
- extend developer console commands
- make house events gray in diary
- added SFX on craft charm
- when houses are MAX, also set population to MAX
- collapse/expand category [-]/[+] buttons
Balance
- buff Essence effects from 33% to 50% per each
Bugfix
- fix charm and shadow substance effects in offline calculator
- unlock manager button if assigned already (e.g. mason due to freemasonry) & update assignee numbers on unlock
- on prestige, show Substances tab right away
- when Heart tab after prestige appears as Heart instead as ???
when doubled resources were scaled by shadows(cat dialogue reworked after fist prestige)- fix unlock tween loop when restarted
- fix NPC dialog after reborn (after prestige)
A Dark Forest
Incremental Experimental Minimalistic Game
Status | Prototype |
Authors | TinyTakinTeller, Abyssal Novelist |
Genre | Adventure |
Tags | 2D, Experimental, Godot, Incremental, Minimalist, Open Source, Short, Singleplayer, Text based |
More posts
- โก Patch 1.3 : Soulstone Grind Fix7 days ago
- ๐ Language Update: Portuguese (Brazilian) ๐10 days ago
- ๐ Language Update: French & Chinese (SC) ๐13 days ago
- Prototype Release 1.0Oct 06, 2024
- Experiment - WEEK 20 : Mix New Game Genre?Sep 09, 2024
- Interlude - WEEK 19 : Celebration & Announcements ๐Sep 02, 2024
- Interlude - WEEK 18 : Plan The Future (Analysis Of Feedback)Aug 26, 2024
- A Dark Forest - WEEK 16 : CharmsAug 12, 2024
- A Dark Forest - WEEK 15 : SubstancesAug 05, 2024
Comments
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Just fyi, I have prestiged multiple times but never got any "lore" at the end of any of them. I would see a grainy screen flash with a "?" box but it would only last like 2 or 3 frames then disappear and return me to the Forest screen successfully having restarted. But no lore or anything appeared. Also, the Heart tab still shows as ??? every time I prestige.
Seems that localization patch messed up the prestige texts, thanks for letting me know.
No problem! Great incremental game btw! I am invested enough that I'm a bit sad I didn't get the lore! Any chance I can see/know what it was without having to restart?
Sorry again, the plan was to have actual "lore" but we ended up leaving something else as these 10 prestige lines (for now?) - but yes, you can see the lines, the game is open source so here is the file that contains them: https://github.com/TinyTakinTeller/GodotProjectZero/blob/master/assets/i18n/loca... (lines 89-109)
OKAY I FIXED IT IN-GAME NOW. Refresh to see version 1.2b. - Also Fixed the charm prices now show again on hovering Craft button.