A Dark Forest - WEEK 17 : Prestige System


[DEVLOG] Week 17

   

Patch Notes

Prestige System

The prestige system is live! 

Also, added new charms for it: (see previous devlog for charms)

  • The Magician, The Hanged Man, Judgement,  Death.

Added a new Forest option (now all resources are farmable without population).


Prestige timer ๐Ÿ‘€

  

 

Lore 

  • Coming soon: Project contributors Abyssal Novelist and Reed added new flavor texts to Spirit & Essence substances! 

 

Quality Of Life

  • write lore after each prestige for first 11 prestiges
  • extend developer console commands
  • make house events gray in diary
  • added SFX on craft charm
  • when houses are MAX, also set population to MAX
  • collapse/expand category [-]/[+] buttons

 

Balance

  • buff Essence effects from 33% to 50% per each

 

Bugfix

  • fix charm and shadow substance effects in offline calculator
  • unlock manager button if assigned already (e.g. mason due to freemasonry) & update assignee numbers on unlock
  • on prestige, show Substances tab right away
  • when Heart tab after prestige appears as Heart instead as ???
  • when doubled resources were scaled by shadows (cat dialogue reworked after fist prestige)
  • fix unlock tween loop when restarted
  • fix NPC dialog after reborn (after prestige)

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