PATCH NOTES added bullet hell minigame & "ending?" by tinytakinteller added new music tracks dynamic music state machine coding by alex game music tracks by bur...
[DEVLOG] Week 20 Mix New Game Genre? I started experimenting with a bullet hell plugin Bullet Up Hell for Godot. Idea is to have a boss battle minigame inside t...
[DEVLOG] Week 19 Patch Notes [19.0] Coming Soon: Started working on Boss Battle (Might take multiple weeks...) 馃憖 Other than that, did some code refactoring a...
[DEVLOG] Week 18 Patch Notes [18.0] Rewrite of in-game text's by Abyssal Novelist Save File Import & Export Feature by Alex Munoz EDIT [ 18.1] : this is a bit c...
[DEVLOG] Week 17 Patch Notes Prestige System The prestige system is live! Also, added new charms for it: (see previous devlog for charms) The Magician, The Hang...
[DEVLOG] Week 16 Patch Notes Charms I added charms, permanent unique effects that can be bought with the prestige currency "Singularity" resource. They are base...
[DEVLOG] Week 15 Patch Notes Rework Substances I have reworked Substances in preparations for the Prestige System. We can now start to implement multiple catego...
[DEVLOG] Week 14 Patch Notes added a new animated heart art thanks to Alex Munoz for fixing the new shader prestige system preview reworked Substance's effects...