The Best Game Ever - WEEK 1 : Incremental Game Template


Long Term Goal: 

 I have a dream to make the best game ever or die trying.

I will post a weekly update while trying to work on this project every day.

~ The game genre and everything else is subject to change. ~

[DEVLOG] Week 1

Status

Still learning Godot and figuring out what kind of game this would be.

Current Goal 

Working on recreating a similar experience to the classic "a dark room" game.

Newest Progress 

Currently, this is a very basic incremental clicker game template that contains:

  • basic (active) buttons and (passive) upgrades to generate "resources".

TODO: 

  • achievements
  • assets and theme
  • story driven game features
  • permanent save file system
  • polish: sound, animation, QOL features, ...
  • ???

BRAINSTORMING IDEAS:

  • progressive unlocks of new interactive nodes (e.g. progress and manager buttons)
  • progressive unlocks of new gameplay styles (clicking buttons -> moving 2d character -> ...)
  • land resource (limits extraction of other resources, need to expand over enemies to get more land)
  • branching resources (e.g. buy war power to conquer enemies or buy religion power to convert enemies)
  • interacting events with positive and negative consequences (e.g. vampire plague)
  • tech or perk tree
  • ???

Leave a comment

Log in with itch.io to leave a comment.